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History / Rulers of Hurssia, 1154 - 1166 / Gods and Religion / Nations and Languages / The Calender / The Guilds / Money and Taxation / Crime and Punishment / People / Places



Money and Taxation

Money

CoinAbbreviationRelative Worth
Iron Tik it1/100
Bronze Agolba1/10
Silver Arunsa1
Gold Rilk gr5
Dulitch - 50*
*A Dulitch is a piece of dragon hide, inset with a diamond.   These are very rare, and illegal.

Taxation and Licence Cost

Type :Value
PrivateTax :Simple Dwelling
Large Dwelling
Manor
Small Castle
Large Castle or Dukedom
: 4sa per year
: 15sa per year
: 10gr per year
: 24gr per year
: 57gr per year
Business Tax :5% of all profits per year
Luxury Items Tax :5% of the value per sale
Inheritance Tax :10% of the value
Import Tax :5% of the value per cargo
Guild Tax :5% of all profits per year
Toll :1it per person, 2 per horse, 3 per vehicle
Weapon Permit :1sa per year for any ‘military’ weapon*
Armour Permit :1ba for non-metal, 1sa for metal armour*
Spellcasters Licence :5gr per year* or 5sa for guild / legal cult members
Magical Item Licence :30gr per year* or 5gr for guild / legal cult members
Traders Licence :2sa per year
Manufacturers Licence :2sa per year
Import Licence :2sa per year per cargo type
Special Import Licence :5% of creature xp or cargo value per year (in sa)
 
*Subject to verification of identity - persons convicted of a crime may not be given these licences



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History / Rulers of Hurssia, 1154 - 1166 / Gods and Religion / Nations and Languages / The Calender / The Guilds / Money and Taxation / Crime and Punishment / People / Places
Homepage Into Hurssia... The Players The Campaigns