Since Merc:2000 required a lot of updating to run it again anyway, I thought I would transfer it over into the world of D&D 3.5, based on Weird Wars. This is a new campaign to 2024. Much of the material has been updated from the original Merc files and converted to 3.5 using the conventions from Weird Wars.
System Downloads
File | Date | Notes |
Blood on the Rhine Errata | 04/03/10 | Also includes the missing medal table (which is wrong) and the collision table, showing mph |
Character Sheet | -- | Standard Weird Wars 3 Page Sheet |
Classes, Basic | 23/01/24 | Basic character classes for all three services, expanded and converted to d20 v3.5. |
Classes, Prestige | 23/01/24 | Weird Wars prestige classes converted to 3.5. This document now includes a fuller suit of Special Forces options. |
Ranks & Medals | 23/01/24 | Expanded rules for ranks and medals |
Difficulty Classes | 23/01/24 | DCs for common skills and tasks (Updated to 3.5) |
Skills | 23/01/24 | New & Adjusted Skills, Feats & Weird Feats |
Feats | 23/01/24 | New and adjusted Feats for modern Weird Wars. |
Artillery & Vehicle Crib Sheet | 23/01/24 | A crib sheet for the rules on artillery and vehicle combat ... hopefully it'll speed things up! |
Combat Crib Sheet | 23/01/24 | Combat crib sheet. |
House Rules | 23/01/24 | House rules for Dead Eye, Massive Damage, Marksman, Bennies & New Characters |
Weapons | 23/01/24 | 21st century Small Arms |
Land Vehilces | 23/01/24 | 21st Century Vehicles |
Session Notes
Character | Updated | Campaign | Scenario | Sessions |